A game made for Mix and Game Jam, with the theme "Mixing Genres".
Our game combines the mechanics of a roguelike with the classic snake game.
Instead of the player playing with the snake, he plays with a slime that must survive the attacks of the heroes inside de dungeon.
Art Designer: Paloma Morais
Programmer: Vinicius Alves


StatusPrototype
PlatformsHTML5
AuthorsPalloma, Vini
GenrePuzzle
Made withUnity, Piskel
Tags2D, Pixel Art, Roguelike, snake
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Development log

Comments

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It's really nice, a good touch of classic retro games, really nice pixel art, the game has really nice taste

Thank you so much!

This game is really cool! A mixture of snake and a classic tilebased dungeon crawler. Such an interesting idea. At times I wished the enemy attcks were a little clearer (maybe an indication of where they plan on attacking before doing so). And it wasnt clear to me if collecting different pieces of the the “slime train” had different effects or not. Overall great job on this one.

(+1)

Thank you so much! Unfortunately we where running out of time to submit the game to the jam, so we didn't add the attack indicators and the functionality for the items. Perhaps in a future update :)

(+1)

Thank you, means a lot to us <3